Prompts

Every fragment tea-bot has ever served, ranked by the one difficulty measure that is not circular: its position in the bot’s own prompt list. What players did with it comes second, and only once there is enough of it to mean anything.

Prompts served
9,994
27,382 attempts · multiplayer
Objectively rated
5,570
of 9,217 in tea-bot's list · 4,424 unrated
Enough data to rate
52
min 20 attempts · next best has 19
Median solve time
3.9 s
n = 25,061 solved turns

How difficulty is decided here

Two rules, both of which the previous version of this page broke

syll is the objective difficulty

tea-bot draws prompts from prompts.txt, a file of 9,217 three-letter fragments ordered easiest to hardest. The line number is the difficulty: ing is line 1. That number is fixed by the bot before anyone plays, so it cannot be bent by who happened to draw the prompt.

Lines 9,166 and up exist in the file but sit past the bot’s selection ceiling — 52 prompts it can never choose.

A rate needs a denominator

An observed solve rate is printed only once a prompt has at least 20 attempts in the current scope. Below that you get the raw count and the words “not enough data” — never a percentage, and never a zero.

On this data that is a brutal filter: 52 of 9,994 prompts clear it in multiplayer. The old site applied no floor at all, then bucketed prompts by array index, and so labelled 2,729 of its 2,750 prompts “Easy”.

“Solved” means survived, not correct

tea-bot writes a turn to the log only when the turn ends. Rejected and invalid guesses are never recorded at all, so this rate measures turns survived inside the timer, not first-guess accuracy.

A player who typed nine wrong words and then a right one appears here identically to one who got it first try. That is why solve rate sits in the nineties nearly everywhere, and why solve time is the measure worth reading.

Difficulty against the clock

Median solve time and sample size, over ten bands of the syll index

Median solve time by prompt difficulty

Multiplayer · prompts grouped into ten bands of the objective syll index. Hollow points are bands with fewer than 100 timed solves behind them.

Attempts behind each band

Across the 8 bands with at least 100 timed solves, median solve time runs 3.6 s to 6.2 s — a 1.7× spread, while the solve rate stays between 86.5% and 97.3% throughout. Almost every prompt eventually gets answered, so how often one was survived separates them barely at all. Ranking by that is how the old site put 2,729 of 2,750 prompts in a single “Easy” bucket.

Provisional bands (fewer than 100 timed solves): 8–9k (n=92), 9k+ (n=4).

View as table
Attempts, solve rate and median solve time by syll difficulty band
syll bandPromptsAttemptsSolvedSolve rateMedian solve
11,0001,00010,32910,04997.3%3.8 s (n=10,049)
1,0012,0007874,0883,90995.6%4.0 s (n=3,909)
2,0013,00058390482190.8%3.6 s (n=821)
3,0014,0006651,09194486.5%3.8 s (n=944)
4,0015,0008942,3382,10389.9%3.7 s (n=2,103)
5,0016,0006631,04492388.4%4.1 s (n=923)
6,0017,0006131,06296590.9%4.5 s (n=965)
7,0018,00025435731488.0%6.2 s (n=314)
8,0019,0001051139281.4%7.0 s (n=92)
9,0019,21766466.7%6.4 s (n=4)

Every prompt

1,394 matching · sorted by attempts

Clear
Prompts with objective difficulty, attempts, solve rate and median solve time
PromptsyllAttemptsSolve rateMedian solve
upw4,298Uncommon5not enough datan = 53.3 sn = 5
wip4,326Uncommon5not enough datan = 52.6 sn = 5
xca4,078Uncommon5not enough datan = 54.9 sn = 5
aiz4,044Uncommon4not enough datan = 47.4 sn = 3
ako3,192Uncommon4not enough datan = 42.4 sn = 4
anv4,187Uncommon4not enough datan = 43.2 sn = 4
aol4,165Uncommon4not enough datan = 45.3 sn = 4
arh3,324Uncommon4not enough datan = 44.7 sn = 4
atb3,668Uncommon4not enough datan = 42.6 sn = 3
avu4,274Uncommon4not enough datan = 43.1 sn = 4
bej4,406Uncommon4not enough datan = 42.8 sn = 3
ckm2,942Uncommon4not enough datan = 44.7 sn = 3
doh4,233Uncommon4not enough datan = 48.2 sn = 4
dsc4,481Uncommon4not enough datan = 45.9 sn = 2
dud4,392Uncommon4not enough datan = 43.0 sn = 4
eaz4,276Uncommon4not enough datan = 43.7 sn = 3
eeh4,300Uncommon4not enough datan = 44.5 sn = 4
ewl4,050Uncommon4not enough datan = 42.8 sn = 3
eyf4,435Uncommon4not enough datan = 45.0 sn = 3
eyw4,483Uncommon4not enough datan = 45.4 sn = 3
fev4,149Uncommon4not enough datan = 42.5 sn = 4
fty4,255Uncommon4not enough datan = 43.2 sn = 4
gah4,266Uncommon4not enough datan = 43.5 sn = 4
gbe4,361Uncommon4not enough datan = 49.7 sn = 4
gfu4,210Uncommon4not enough datan = 44.8 sn = 4
gto4,334Uncommon4not enough datan = 42.4 sn = 4
hek4,493Uncommon4not enough datan = 45.0 sn = 4
hfi4,498Uncommon4not enough datan = 45.6 sn = 4
htm4,386Uncommon4not enough datan = 43.3 sn = 4
hwi4,159Uncommon4not enough datan = 45.6 sn = 2
jag3,572Uncommon4not enough datan = 41.9 sn = 4
kti4,448Uncommon4not enough datan = 45.0 sn = 4
kwi4,034Uncommon4not enough datan = 42.3 sn = 3
ldn4,072Uncommon4not enough datan = 43.4 sn = 3
llb2,903Uncommon4not enough datan = 48.7 sn = 4
lld3,829Uncommon4not enough datan = 47.0 sn = 3
ltl4,148Uncommon4not enough datan = 43.7 sn = 3
luf3,817Uncommon4not enough datan = 42.9 sn = 4
lwi3,960Uncommon4not enough datan = 414.7 sn = 3
lye3,751Uncommon4not enough datan = 42.8 sn = 4
mho4,176Uncommon4not enough datan = 49.7 sn = 2
neh4,351Uncommon4not enough datan = 43.4 sn = 4
nhi2,861Uncommon4not enough datan = 44.8 sn = 4
nix4,428Uncommon4not enough datan = 43.8 sn = 4
nkt4,101Uncommon4not enough datan = 44.3 sn = 3
ntf4,151Uncommon4not enough datan = 44.1 sn = 4
nza3,145Uncommon4not enough datan = 46.9 sn = 4
obd4,472Uncommon4not enough datan = 43.1 sn = 3
oby4,292Uncommon4not enough datan = 43.2 sn = 4
odb4,500Uncommon4not enough datan = 44.7 sn = 1

9,942 of 9,994 prompts sit below the 20-attempt floor and show no rate. Among the 52 that clear it, solve rates average 97.9% across a 91%100% range — a narrow band, which is why the syll index and not the rate is the primary sort. Sorting by solve rate or median solve time ranks only prompts at or above the floor; below it the numbers are still printed with their n, but a one-sample median is not a ranking.

4,424 prompts are Unrated — not easy, just absent from prompts.txt. 4,417 of them are the wrong length for the list, which only covers 3-letter fragments; custom games can set any prompt length. The other 7 are 3-letter oddities: Cyrillic homoglyph spoofs that look like Latin letters, blanks-mode prompts carrying a wildcard character, and a little junk. Show them

Three modes are missing on purpose. Red, Green and Yellow Tea score whole rounds rather than turns, so tea-bot logs them as round submissions: no response time, and — unlike turns — rejected words are kept. Their “solved” means first-guess validity, not surviving the timer. Folding two different definitions into one rate would be worse than leaving them out, so they are left out.

Prompts · BlackTea Stats