Solo practice

Sixty per cent of every game ever logged is one person practising alone, and the leaderboard, the win rates and the head-to-head records all throw it away on purpose — there is no opponent, so none of those numbers mean anything here. This page is the other half: 59 games and 2,809 turns that only measure a player against the dictionary.

Wins, losses, placement and win rate are absent below rather than shown as zero. A solo game has one participant, so those metrics have no denominator at all.

Solo practice only
Practice games
59
55 logged turns · 4 did not
Turns played
2,809
2,739 survived · 2,515 distinct words
Turns survived
97.5%
n = 2,809 turns · rejected words are never logged
Longest run
318
In one game · 9 players have practised

Volume over time

Solo turns per day

Turns per day
View as table
Turns and games per month
MonthTurnsGames
March 202611,595253
April 202612,292318
May 20264,19965
June 20262,10629
July 20263,09672
August 20266,263109
September 202634811

Who practises

Ranked on turns played — there is no rate here worth ranking on

Ranked: 3 of 9 · min 100 turnsShow everyone
Solo practice leaderboard, ranked by turns played
#PlayerTurns
1stSean+blackmanofsteal1,745
2ndknight9wgl484
3rdbulletreminegs287

“Survived” is the share of turns that ended in an accepted word. tea-bot never logs a rejected guess, so it cannot measure first-guess correctness. “Hardest prompt” is that player’s highest-ranked prompt by position in the bot’s own prompt list, which is ordered easiest to hardest — an objective difficulty, not one inferred from a handful of attempts.

Below the bar — 6 players

Shown, not hidden. Under 100 turns there is not enough play to rank, but the practice still happened.

  • 73 turns · 4 games
  • 61 turns · 1 game
  • 59 turns · 2 games
  • 54 turns · 1 game
  • 32 turns · 2 games
  • 14 turns · 1 game

Longest sittings

Consecutive practice with no break longer than 30m

  1. 1
    563
    turns
    34:31
    unbroken
    28 Aug 2026 · 5 days ago
  2. 2
    329
    turns
    18:49
    unbroken
    28 Aug 2026 · 6 days ago
  3. 3
    319
    turns
    18:50
    unbroken
    28 Aug 2026 · 6 days ago
  4. 4
    313
    turns
    48:52
    unbroken
    26 Aug 2026 · last week
  5. 5
    287
    turns
    19:37
    unbroken
    29 Aug 2026 · 4 days ago
  6. 6
    219
    turns
    35:23
    unbroken
    31 Aug 2026 · 2 days ago
  7. 7
    208
    turns
    17:16
    unbroken
    1 Sept 2026 · yesterday
  8. 8
    120
    turns
    6:23
    unbroken
    28 Aug 2026 · 5 days ago
  9. 9
    70
    turns
    17:33
    unbroken
    2 Sept 2026 · 15 hours ago
  10. 10
    61
    turns
    3:45
    unbroken
    30 Aug 2026 · 3 days ago
  11. 11
    57
    turns
    3:49
    unbroken
    27 Aug 2026 · 6 days ago
  12. 12
    54
    turns
    3:59
    unbroken
    27 Aug 2026 · 7 days ago

A sitting is not a game — practice runs straight from one game into the next, and the longest here covers 2 games. The 30m gap is a judgement call: a different threshold would draw different boundaries, so it is stated rather than assumed.

What difficulty gets practised

Prompts by their position in the bot's own easiest-to-hardest list

Solo turns by prompt difficulty tier, with the share that was survived
TierTurnsShare of solo turnsSurvived
common742
27.1%
97.6%
familiar594
21.7%
97.8%
uncommon595
21.7%
98.7%
rare660
24.1%
97.6%
brutal149
5.4%
98.7%

Difficulty is the prompt’s line number in the bot’s prompt list, which is ordered easiest first, so “brutal” means rank 7,001 and above out of 9,217. 69 solo turns (2.5%) used a prompt that is not in that list — mostly multi-word and generated prompts — and are excluded from this table rather than filed under a tier they do not have.

Hardest prompts solved alone

Ranked by objective difficulty, with the attempt count beside every one

The hardest prompts solved in solo practice, hardest first
PromptDifficultyFirst solved by
ivw#8,919 / 9,217knight
imz#8,875 / 9,217knight
iic#8,210 / 9,217knight
qib#8,004 / 9,217knight
wyr#7,599 / 9,217Sean+
rbm#7,597 / 9,217Sean+
ovs#7,585 / 9,217Sean+
phw#7,581 / 9,217Sean+
aey#7,577 / 9,217Sean+
ohp#7,575 / 9,217Sean+
nnw#7,574 / 9,217Sean+
zth#7,569 / 9,217Sean+
ncn#7,565 / 9,217Sean+
lnd#7,564 / 9,217Sean+
imv#7,550 / 9,217Sean+
tyu#7,547 / 9,217Sean+
ivl#7,545 / 9,217Sean+
rvl#7,544 / 9,217Sean+
nmp#7,537 / 9,217Sean+
yku#7,532 / 9,217Sean+
hgl#7,526 / 9,217Sean+
boq#7,519 / 9,217Sean+
phh#7,518 / 9,217Sean+
ylr#7,517 / 9,217Sean+

Nearly all of these were seen exactly once, which is why the attempt count sits in the table rather than a solve rate: “1 of 1” is honest, and “100%” would dress one lucky answer up as mastery. Prompts past #9,165 are no longer offered by the bot at all.

Everything on this page comes from the same replica of the bot’s logs as the rest of the site, restricted to games with exactly one participant. Average answer time across all solo practice is 3.3 s, and the average practice game runs 3:16 over 51.1 turns. 4 of those games logged no turns at all: red, green and yellow tea score whole rounds rather than individual turns, so the bot writes round submissions for them and there is nothing here to count. They are included in the game total and excluded from every turn-based figure, rather than quietly dropped from both.

Solo practice · BlackTea Stats