Prompts

Every fragment tea-bot has ever served, ranked by the one difficulty measure that is not circular: its position in the bot’s own prompt list. What players did with it comes second, and only once there is enough of it to mean anything.

Prompts served
13,065
71,017 attempts · all games
Objectively rated
7,882
of 9,217 in tea-bot's list · 5,183 unrated
Enough data to rate
577
min 20 attempts · next best has 19
Median solve time
3.1 s
n = 67,066 solved turns

How difficulty is decided here

Two rules, both of which the previous version of this page broke

syll is the objective difficulty

tea-bot draws prompts from prompts.txt, a file of 9,217 three-letter fragments ordered easiest to hardest. The line number is the difficulty: ing is line 1. That number is fixed by the bot before anyone plays, so it cannot be bent by who happened to draw the prompt.

Lines 9,166 and up exist in the file but sit past the bot’s selection ceiling — 52 prompts it can never choose.

A rate needs a denominator

An observed solve rate is printed only once a prompt has at least 20 attempts in the current scope. Below that you get the raw count and the words “not enough data” — never a percentage, and never a zero.

On this data that is a brutal filter: 577 of 13,065 prompts clear it in all games. The old site applied no floor at all, then bucketed prompts by array index, and so labelled 2,729 of its 2,750 prompts “Easy”.

“Solved” means survived, not correct

tea-bot writes a turn to the log only when the turn ends. Rejected and invalid guesses are never recorded at all, so this rate measures turns survived inside the timer, not first-guess accuracy.

A player who typed nine wrong words and then a right one appears here identically to one who got it first try. That is why solve rate sits in the nineties nearly everywhere, and why solve time is the measure worth reading.

Difficulty against the clock

Median solve time and sample size, over ten bands of the syll index

Median solve time by prompt difficulty

All games · prompts grouped into ten bands of the objective syll index. Hollow points are bands with fewer than 100 timed solves behind them.

Attempts behind each band

Across the 9 bands with at least 100 timed solves, median solve time runs 2.7 s to 7.4 s — a 2.8× spread, while the solve rate stays between 78.0% and 98.0% throughout. Almost every prompt eventually gets answered, so how often one was survived separates them barely at all. Ranking by that is how the old site put 2,729 of 2,750 prompts in a single “Easy” bucket.

Provisional bands (fewer than 100 timed solves): 9k+ (n=31).

View as table
Attempts, solve rate and median solve time by syll difficulty band
syll bandPromptsAttemptsSolvedSolve rateMedian solve
11,0001,00020,56219,97297.1%3.4 s (n=19,972)
1,0012,00099810,63310,22396.1%3.1 s (n=10,223)
2,0013,0009965,7345,50596.0%2.7 s (n=5,505)
3,0014,0009954,9474,64894.0%2.7 s (n=4,648)
4,0015,0009986,5776,15293.5%2.7 s (n=6,152)
5,0016,0009894,6794,33192.6%2.8 s (n=4,331)
6,0017,0009814,0923,91195.6%2.8 s (n=3,911)
7,0018,0007416,3316,20398.0%2.7 s (n=6,203)
8,0019,00015116813178.0%7.4 s (n=131)
9,0019,21733343191.2%2.1 s (n=31)

Every prompt

1,000 matching · sorted by attempts

Clear
Prompts with objective difficulty, attempts, solve rate and median solve time
PromptsyllAttemptsSolve rateMedian solve
hom743Common19not enough datan = 193.8 sn = 19
hoo762Common19not enough datan = 193.0 sn = 19
hot612Common19not enough datan = 193.1 sn = 18
ict788Common19not enough datan = 193.7 sn = 18
ien583Common19not enough datan = 193.0 sn = 19
ina83Common19not enough datan = 194.4 sn = 18
iza396Common19not enough datan = 192.9 sn = 16
ker300Common19not enough datan = 193.8 sn = 18
lop676Common19not enough datan = 193.4 sn = 18
man73Common19not enough datan = 193.2 sn = 18
met113Common19not enough datan = 193.3 sn = 19
mor320Common19not enough datan = 192.6 sn = 17
nap996Common19not enough datan = 193.1 sn = 19
nat99Common19not enough datan = 192.5 sn = 19
nda562Common19not enough datan = 193.3 sn = 19
nos501Common19not enough datan = 192.7 sn = 19
nto472Common19not enough datan = 194.4 sn = 19
oid189Common19not enough datan = 194.3 sn = 18
omi254Common19not enough datan = 194.9 sn = 18
oro389Common19not enough datan = 194.0 sn = 18
orp625Common19not enough datan = 193.5 sn = 19
osc656Common19not enough datan = 193.2 sn = 19
osi206Common19not enough datan = 193.3 sn = 19
ott892Common19not enough datan = 192.4 sn = 19
out163Common19not enough datan = 192.6 sn = 19
owe816Common19not enough datan = 194.4 sn = 19
pol262Common19not enough datan = 193.2 sn = 19
ram319Common19not enough datan = 192.7 sn = 18
ran61Common19not enough datan = 193.1 sn = 18
rge831Common19not enough datan = 193.3 sn = 18
rim660Common19not enough datan = 192.8 sn = 19
rmo789Common19not enough datan = 194.3 sn = 19
roc267Common19not enough datan = 192.7 sn = 19
sca498Common19not enough datan = 193.4 sn = 18
sel626Common19not enough datan = 194.5 sn = 19
spa665Common19not enough datan = 193.2 sn = 18
sph830Common19not enough datan = 193.7 sn = 19
spi421Common19not enough datan = 193.2 sn = 19
sur547Common19not enough datan = 192.9 sn = 18
tal129Common19not enough datan = 193.3 sn = 19
tee985Common19not enough datan = 193.2 sn = 19
tro82Common19not enough datan = 194.1 sn = 19
tru538Common19not enough datan = 193.1 sn = 19
una425Common19not enough datan = 193.3 sn = 19
unm853Common19not enough datan = 192.1 sn = 17
uns191Common19not enough datan = 192.8 sn = 19
uri241Common19not enough datan = 193.7 sn = 19
vol939Common19not enough datan = 193.8 sn = 19
adi361Common18not enough datan = 185.2 sn = 16
agg920Common18not enough datan = 183.1 sn = 18

12,488 of 13,065 prompts sit below the 20-attempt floor and show no rate. Among the 577 that clear it, solve rates average 97.2% across a 71%100% range — a narrow band, which is why the syll index and not the rate is the primary sort. Sorting by solve rate or median solve time ranks only prompts at or above the floor; below it the numbers are still printed with their n, but a one-sample median is not a ranking.

5,183 prompts are Unrated — not easy, just absent from prompts.txt. 5,167 of them are the wrong length for the list, which only covers 3-letter fragments; custom games can set any prompt length. The other 16 are 3-letter oddities: Cyrillic homoglyph spoofs that look like Latin letters, blanks-mode prompts carrying a wildcard character, and a little junk. Show them

Three modes are missing on purpose. Red, Green and Yellow Tea score whole rounds rather than turns, so tea-bot logs them as round submissions: no response time, and — unlike turns — rejected words are kept. Their “solved” means first-guess validity, not surviving the timer. Folding two different definitions into one rate would be worse than leaving them out, so they are left out.

Prompts · BlackTea Stats